VR/AR Art and Immersive Experiences
Ambient occlusion is a shading method used in 3D rendering to calculate how exposed each point in a scene is to ambient light. This technique helps to create a more realistic and visually appealing image by simulating soft shadows that occur in crevices and corners, enhancing depth perception. By incorporating ambient occlusion, artists can improve the overall lighting and texture of their models, making them appear more lifelike.
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