Set Design for Theater and Film
Bump mapping is a technique used in 3D computer graphics to simulate bumps and wrinkles on the surface of an object without altering its actual geometry. By using a grayscale texture map, this method allows for the illusion of depth and detail on flat surfaces, enhancing realism in visual presentations. This technique plays a crucial role in rendering techniques, improving the appearance of set designs, and can significantly influence how models are visualized in 3D software.
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