Digital Cultural Heritage
Bump mapping is a texture mapping technique used in 3D computer graphics to create the illusion of surface detail and texture without increasing the polygon count of a model. It modifies the surface normals of an object, allowing light to interact with it in a way that simulates depth and contours, giving the appearance of more complex surface features. This technique helps enhance realism in digital art and game design by providing a more intricate look while keeping computational costs low.
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