Kinematics is all about understanding motion. These key equations help describe how objects move, connecting position, velocity, and acceleration. Mastering these concepts is crucial for tackling problems in AP Physics C: Mechanics and grasping the fundamentals of motion.
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x = x₀ + v₀t + ½at²
- Describes the position of an object at time t, given its initial position (x₀), initial velocity (v₀), and constant acceleration (a).
- Useful for calculating displacement when acceleration is constant.
- The term ½at² accounts for the additional distance covered due to acceleration.
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v = v₀ + at
- Relates final velocity (v) to initial velocity (v₀), acceleration (a), and time (t).
- Indicates how velocity changes over time under constant acceleration.
- Essential for determining the final speed of an object after a certain time interval.
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v² = v₀² + 2a(x - x₀)
- Connects the squares of the velocities to displacement and acceleration.
- Useful for finding the final velocity without needing time.
- Highlights the relationship between kinetic energy and work done by acceleration.
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x = x₀ + ½(v + v₀)t
- Averages the initial and final velocities to find displacement over time.
- Useful when the final velocity is known, or when acceleration is not constant.
- Provides a way to calculate distance traveled when velocity changes linearly.
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⟨v⟩ = (x - x₀) / t
- Defines average velocity (⟨v⟩) as the total displacement divided by the total time.
- Important for understanding motion over a time interval.
- Helps in comparing different segments of motion.
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⟨a⟩ = (v - v₀) / t
- Defines average acceleration (⟨a⟩) as the change in velocity over the time interval.
- Useful for analyzing how quickly an object speeds up or slows down.
- Important for understanding the effects of forces acting on an object.
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r = r₀ + v₀t + ½at²
- Similar to the first equation but used in vector form for position in two or three dimensions.
- Accounts for initial position (r₀) and motion in a specific direction.
- Essential for analyzing motion in a coordinate system.
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v = dr/dt
- Defines velocity (v) as the derivative of position (r) with respect to time (t).
- Fundamental concept in calculus-based physics for understanding motion.
- Indicates how position changes instantaneously with time.
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a = dv/dt = d²r/dt²
- Defines acceleration (a) as the derivative of velocity (v) with respect to time (t) or the second derivative of position (r).
- Essential for understanding how forces affect motion.
- Connects kinematics with dynamics through Newton's laws.
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v = ωr (for circular motion)
- Relates linear velocity (v) to angular velocity (ω) and radius (r) in circular motion.
- Important for analyzing objects moving in circular paths.
- Highlights the relationship between linear and rotational motion.