Geometric transformations are essential in Discrete Geometry, helping us understand how shapes can change while preserving certain properties. This includes movements like translation, rotation, and reflection, which maintain size and shape, while others like scaling and shear alter dimensions.
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Translation
- Moves every point of a shape or object by the same distance in a specified direction.
- Can be represented mathematically by adding a vector to the coordinates of each point.
- Does not change the shape, size, or orientation of the object.
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Rotation
- Turns a shape around a fixed point, known as the center of rotation, by a certain angle.
- The angle of rotation can be clockwise or counterclockwise.
- Maintains the shape and size of the object, only altering its orientation.
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Reflection
- Flips a shape over a line (the line of reflection), creating a mirror image.
- Each point on the original shape is equidistant from the line of reflection to its corresponding point on the reflected shape.
- Preserves the shape and size, but reverses the orientation.
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Scaling
- Changes the size of a shape while maintaining its proportions.
- Can be uniform (same factor in all directions) or non-uniform (different factors for different axes).
- Alters the dimensions of the object but does not affect its shape.
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Shear
- Distorts the shape of an object by shifting its points in a specific direction, resulting in a slanted appearance.
- Can be horizontal or vertical, depending on the direction of the shift.
- Changes the shape but not the area of the object.
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Isometry
- A transformation that preserves distances and angles, meaning the shape and size remain unchanged.
- Includes translations, rotations, and reflections.
- Important in studying congruence in geometric figures.
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Similarity
- A transformation that preserves shape but not necessarily size, resulting in similar figures.
- Involves scaling and possibly rotation or reflection.
- Key concept in understanding proportional relationships in geometry.
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Affine Transformation
- A combination of linear transformations (like scaling and shearing) and translations.
- Preserves points, straight lines, and planes, but not necessarily distances or angles.
- Useful in computer graphics and image processing.
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Projective Transformation
- A transformation that maps points from one plane to another, often involving perspective changes.
- Can alter parallel lines to meet at a point (vanishing point).
- Important in projective geometry and applications like computer vision.
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Mรถbius Transformation
- A specific type of projective transformation that maps the extended complex plane to itself.
- Can be represented by a rational function of complex variables.
- Preserves angles and circles, making it significant in complex analysis and geometry.