Game theory strategies help us understand decision-making in competitive situations. Concepts like Nash Equilibrium and dominant strategies reveal how players interact, while examples like the Prisoner's Dilemma show the tension between individual choices and collective outcomes.
-
Nash Equilibrium
- A situation where no player can benefit by changing their strategy while the other players keep theirs unchanged.
- It represents a stable state of a game where players' strategies are in mutual best response.
- Nash Equilibria can exist in pure or mixed strategies.
-
Dominant Strategy
- A strategy that is the best choice for a player, regardless of what the other players do.
- If a dominant strategy exists, it simplifies decision-making for the player.
- Not all games have a dominant strategy for every player.
-
Mixed Strategy
- A strategy where a player randomizes over two or more pure strategies.
- Useful in games where no pure strategy Nash Equilibrium exists.
- Mixed strategies can help maintain unpredictability in competitive situations.
-
Prisoner's Dilemma
- A standard example of a game that illustrates why two rational individuals might not cooperate.
- Each player has an incentive to betray the other, leading to a worse outcome for both.
- Highlights the conflict between individual rationality and collective benefit.
-
Tit-for-Tat
- A strategy in repeated games where a player mimics the opponent's previous action.
- Encourages cooperation by rewarding cooperation and punishing defection.
- Simple and effective in fostering long-term cooperation in repeated interactions.
-
Backward Induction
- A method used to solve dynamic games by analyzing the game from the end to the beginning.
- Helps determine optimal strategies by considering future consequences of current actions.
- Essential for finding subgame perfect equilibria in extensive-form games.
-
Subgame Perfect Equilibrium
- A refinement of Nash Equilibrium applicable in dynamic games.
- Requires that players' strategies form a Nash Equilibrium in every subgame of the original game.
- Ensures that players' strategies are credible and optimal at every stage of the game.
-
Repeated Games
- Games that are played multiple times, allowing for strategy adjustments based on past outcomes.
- Can lead to different equilibria compared to one-shot games, often promoting cooperation.
- The shadow of the future influences players' strategies and decisions.
-
Coordination Games
- Games where players benefit from making the same choices or coordinating their strategies.
- Multiple equilibria can exist, and players must communicate or signal to achieve the best outcome.
- Examples include driving on the same side of the road or choosing a technology standard.
-
Chicken Game
- A game that models a conflict where players must choose between cooperation and defection, with high stakes.
- The best outcome occurs when one player cooperates while the other defects, but mutual defection leads to disaster.
- Often used to analyze situations of brinkmanship and strategic commitment.
-
Stag Hunt
- A game that illustrates the tension between safety and social cooperation.
- Players can either hunt a stag (cooperate) or hunt a hare (defect), with stag hunting requiring mutual cooperation.
- Highlights the importance of trust and coordination in achieving the best collective outcome.
-
Evolutionary Game Theory
- Studies strategic interactions in populations where strategies evolve over time.
- Focuses on how certain strategies can become dominant through natural selection.
- Useful in biology, economics, and social sciences to understand behavior dynamics.
-
Bayesian Games
- Games in which players have incomplete information about other players, often modeled with types.
- Players use beliefs and probabilities to make decisions based on their information.
- Important for analyzing situations with uncertainty and asymmetric information.
-
Minimax Strategy
- A strategy used in zero-sum games where a player minimizes their maximum possible loss.
- Focuses on the worst-case scenario to ensure the best possible outcome against an opponent's best strategy.
- Commonly applied in competitive situations like chess and other strategic games.
-
Grim Trigger Strategy
- A strategy in repeated games where a player cooperates until the opponent defects, after which they defect forever.
- Serves as a strong deterrent against defection, promoting long-term cooperation.
- Effective in maintaining cooperation in environments where players value future interactions.