Set Design for Theater and Film
Displacement mapping is a texture mapping technique used in 3D modeling that modifies the geometry of a surface based on a texture map, creating the illusion of depth and detail without increasing the polygon count. This technique enhances realism by allowing artists to add intricate surface features like bumps, grooves, or patterns on objects in a scene, making them appear more lifelike. Displacement mapping is especially useful in set visualization, where creating detailed surfaces can enhance the overall aesthetic and immersive experience of the environment.
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