Production III
Ray tracing is a rendering technique used in computer graphics to simulate the way light interacts with objects to create realistic images. This method traces the path of rays as they travel through a virtual scene, calculating the color and brightness of pixels based on factors like lighting, reflections, refractions, and shadows. It provides high-quality visuals by accurately modeling how light behaves, making it particularly useful for applications in virtual production workflows and real-time camera tracking.
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