History of Video Games as Art
Motion capture is a technology used to record the movement of objects or people, typically for the purpose of creating realistic animations in video games and films. It allows developers to translate real-life movements into digital characters, enhancing the believability of character actions and expressions. This process has revolutionized character design and animation, leading to more immersive storytelling through cutscenes and scripted events, while also bridging the gap between video games and traditional art forms.
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