Digital Cultural Heritage
UV mapping is the process of projecting a 2D image texture onto the surface of a 3D model. This technique involves unwrapping the 3D model's surface to create a flat representation, allowing textures to be applied accurately and realistically. The 'U' and 'V' in UV mapping refer to the axes of the 2D texture space, distinguishing it from the traditional X, Y, and Z coordinates used in 3D space. It is crucial for creating visually appealing and detailed surfaces on 3D models.
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