AR and VR Engineering
Real-time rendering is the process of generating images on-the-fly, allowing for immediate visual feedback as scenes are created or modified. This technique is essential in applications like video games and virtual reality, where user interaction demands that visuals are produced at a rapid pace, typically at 30 to 60 frames per second or more. This capability has seen significant advancements through improved algorithms and hardware, enhancing realism in immersive experiences.
congrats on reading the definition of real-time rendering. now let's actually learn it.