AR and VR Engineering
Homogeneous coordinates are an extension of traditional Cartesian coordinates used in projective geometry, where an extra dimension is introduced to facilitate the representation of points at infinity and to simplify the mathematics of transformations. This system allows for easier computations when performing operations such as translation, scaling, and rotation, as it enables these transformations to be expressed as matrix multiplications. By using homogeneous coordinates, a point in 2D space represented as (x, y) can be expressed as (wx, wy, w), where w is a non-zero scaling factor.
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